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What a cute game. Short and sweet.

Still got a some feedback:

- Somebody already mentioned, but yeah the music repetitive and gets annoying after a while. Silence would have been better.

- I can see why you wanted mana for the fireballs since you don't want players to spam them to victory, but I don't really see the point in requiring double jumps mana too.

- The physics were a bit wonky. In the monster level stage I think walking on the spikes was a joke, but I don't think going under a platform and teleporting to the other side of the platform was intentional. Also when the level switches physics my character flies all over the place.

- Maybe it is just my keyboard, but the double jump felt a bit irresponsive. Sometimes I jumped and double jumped at the same time.

I really did enjoy the game and I hope you can take these feedback points to heart!

Thank you for your feedback, your advices are really helpful

(+1)

Wow, ITs so interactive and fun. and the ending made me laugh, Just the music dug into my ears, but in my game its about the same, GOOD JOB!!!!

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Thank you, the music is terrible, I agree

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It could have been better if it would repeat less, but hey you managed to make costum music AND and amazing game in 48 Hours! bravo!

Thanks :D